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AI workflows/Personal Projects


AI S.L.O.P. Manager - 3D Asset Edition: From Concept Art to Animated 3D Character in Minutes
AI S.L.O.P. Manager - 3D Asset Edition: From Concept Art to Animated 3D Character in Minutes Forget days of manual 3D modeling, frustrating weight painting, and expensive SaaS subscriptions. The AI S.L.O.P. Manager (Standalone Local Orchestration Platform) turns your local workstation into a private, automated AAA game studio. Traditional 3D asset creation is a massive bottleneck. Modeling, UV unwrapping, rigging, and animation retargeting take days of tedious technical work.
15 hours ago


AI Slop Manager - Starter Edition
https://github.com/Tamerygo/ai-slop-manager-starterEdition/tree/main # 🤮 AI Slop Manager - Starter Edition > **Bypass cloud subscription slop. Run your local AI pipelines offline with a 1-click workspace. Zero Python setup, crash-proof memory control, 100% local power.** --- ## ⚡ Why Use AI Slop Manager? Running local AI (like ComfyUI and Ollama) usually requires terminal commands, custom environment setups, and constant out-of-memory (OOM) crashes. **AI Slop Manager** is a
Jun 21


Hungarian Machine Tales – Spotlight: From Image to 3D – AI Workflow in Houdini | Presentation by Imre Toke
Magyar Gépmesék – Spotlight: From Image to 3D – AI Workflow in Houdini | Presentation by Imre Tőke How can generative AI be effectively integrated into professional VFX and 3D pipelines? In this presentation, I showcase my journey from early AI experiments to an automated workflow capable of generating a fully textured 3D asset from a single 2D image and seamlessly bringing it into SideFX Houdini. I will break down Microsoft's Trellis2 model, the ComfyUI-to-Houdini bridge, au
Jun 21


🤮 AI Slop Manager Final v001 - Automatised Agentic ComfyUI workflows
AI Slop Manager is not just another wrapper—it is a heavy-duty, locally hosted orchestration engine built for serious AI production.
Designed to sit on top of ComfyUI and Ollama, it replaces the chaotic "spaghetti node" interfaces with a sleek, modular Gradio 4 dashboard.
Apr 28


Alternate version for CorridorKey
I haven't had the chance to test the Corridor Crew team's latest CorridorKey yet, due to resource constraints, so I focused on what I could achieve with my 16 GB RTX 4070 Ti Super using ComfyUI. While the results for the Roto (U2net-humansegmentation) were not quite satisfying, I managed to achieve some interesting results by combining ControlNet and the Wan2.2 video model. Since I did this test there is an option to make it work with lower VRAM testing still in progress
Mar 17


Experiment with Gaussian Splat (from Houdini) + WAN22 (ComfyUI)
1. GaussianSplat(Sharp) pointcloud used as TransitionMask, rendered in Houdini 2.Generated concept with ControlNet in ComfyUI FLUX 3.Additional Character with ControlNet generated in ComfyUI WAN22 #GaussianSplatting hashtag#Houdini hashtag#comfyui hashtag#WAN22 hashtag#FLUX hashtag#GenerativeAI hashtag#CreativeTech hashtag#SideFX
Mar 10


Image to Textured 3d Mesh and Simple Crowd - Houdini with Trellis2
I’ve been experimenting with merging AI and VFX workflows for nearly 3 years now, and the progress is nothing short of incredible. My focus has been primarily on the ComfyUI – Houdini ecosystem. Thanks to the Houdini ComfyUI Bridge (developed by Rafael Drelich and Anatolii Iudanov), I’ve built a prototype to test the Trellis2 model—now fully integrated within Houdini. The goal was to Generate a Textured 3D Mesh, based on a single image. While automated segmentation is still a
Feb 3


Houdini Rhino Project
ComfyUI Tests
Jan 3


Nov 30, 2025
VFX Projects
VFX Projects
Game Cinematic
Cinematic Projects

Most recent Posts


AI S.L.O.P. Manager - 3D Asset Edition: From Concept Art to Animated 3D Character in Minutes
AI S.L.O.P. Manager - 3D Asset Edition: From Concept Art to Animated 3D Character in Minutes Forget days of manual 3D modeling, frustrating weight painting, and expensive SaaS subscriptions. The AI S.L.O.P. Manager (Standalone Local Orchestration Platform) turns your local workstation into a private, automated AAA game studio. Traditional 3D asset creation is a massive bottleneck. Modeling, UV unwrapping, rigging, and animation retargeting take days of tedious technical work.


AI Slop Manager - Starter Edition
https://github.com/Tamerygo/ai-slop-manager-starterEdition/tree/main # 🤮 AI Slop Manager - Starter Edition > **Bypass cloud subscription slop. Run your local AI pipelines offline with a 1-click workspace. Zero Python setup, crash-proof memory control, 100% local power.** --- ## ⚡ Why Use AI Slop Manager? Running local AI (like ComfyUI and Ollama) usually requires terminal commands, custom environment setups, and constant out-of-memory (OOM) crashes. **AI Slop Manager** is a


Hungarian Machine Tales – Spotlight: From Image to 3D – AI Workflow in Houdini | Presentation by Imre Toke
Magyar Gépmesék – Spotlight: From Image to 3D – AI Workflow in Houdini | Presentation by Imre Tőke How can generative AI be effectively integrated into professional VFX and 3D pipelines? In this presentation, I showcase my journey from early AI experiments to an automated workflow capable of generating a fully textured 3D asset from a single 2D image and seamlessly bringing it into SideFX Houdini. I will break down Microsoft's Trellis2 model, the ComfyUI-to-Houdini bridge, au


🤮 AI Slop Manager Final v001 - Automatised Agentic ComfyUI workflows
AI Slop Manager is not just another wrapper—it is a heavy-duty, locally hosted orchestration engine built for serious AI production.
Designed to sit on top of ComfyUI and Ollama, it replaces the chaotic "spaghetti node" interfaces with a sleek, modular Gradio 4 dashboard.
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